The Hackers Guild Is Now on Twitch.TV

The Hackers Guild Is Now on Twitch.TV

The Hackers Guild will now be streaming live content occasionally on Twitch TV. Check out our broadcast page to see what is playing. Read More

The Newest Version of The Hackers Guild is Now Available on Steam Workshop

The Newest Version of The Hackers Guild is Now Available on Steam Workshop

The newest version of the Tabletop Simulator mod for The Hackers Guild is now available from the Steam Workshop. Check it out by subscribing today! Read More

The Hackers Guild is Now Available on Tabletopia

The Hackers Guild is Now Available on Tabletopia

Games By Ray is excited to announce that The Hackers Guild is now on Tabletopia giving more players access to playing a digital copy of The Hackers Guild. Click on the link to get started. Read More

How to Join the World of Digital Art Without Breaking the Bank

digital art feature image

This week’s post is going to be something a little different. Jonathan wanted to give back a little and talk about getting started in the world of digital art, and how you can do it without breaking the bank. With so many new artists moving over to digital it can be quite daunting when trying to choose the right hardware and software for the job. So this week I wanted to recommend some options that’ll let you create incredible digital artwork without tying yourself into costly subscription plans or delving deep into your wallet for the latest hardware. Choosing the

The Artwork of The Hackers Guild Part 2: From First Sketch to Kickstarter

Jonathan

In part 2 of the new Artwork of The Hackers Guild series, Jonathan takes you behind the scenes from conception sketch to Kickstarter.

The Artwork of The Hackers Guild Part 1: Getting to Know Jonathan McEnroe

Jonathan

In the first entry of the new The Artwork of The Hackers Guild series, Raymond shares an guest post from Jonathan McEnroe, the artist behind the awesome artwork in The Hackers Guild.

I Have a Board Game Idea – Now What? Part 23: The Three Phases of Play Testing

Playing The Hackers Guild at Protospiel-MN using the newly printed components.

I recently participated in what was billed as a blind play test session of a friend’s super hero themed head to head card game. It was an interesting experience, but it quickly became obvious that the rules weren’t developed enough for a successful blind play test. I later found out that it was the first play test the creator had run of this current version of his game and gave me the idea of writing about what I’ve learned about the three phases of play testing.

I Have a Board Game Idea – Now What? Part 22: Tools of the Trade

Toolbox

In part 22 of the I Have a Board Game Idea, Now What? series, Raymond takes a more in depth look at some of the tools of the trade that he uses on a regular basis.